#include #include "application.h" #include "tictactoe.h" Application::Application(int &argc, char *argv[]) : QApplication(argc, argv) { ticTacToe = 0; } void Application::setTicTacToe(TicTacToe *tic) { ticTacToe = tic; } void Application::saveState(QSessionManager &sessionManager) { QString fileName = ticTacToe->saveState(); QStringList discardCommand; discardCommand << "rm" << fileName; sessionManager.setDiscardCommand(discardCommand); } void Application::commitData(QSessionManager &sessionManager) { if (ticTacToe->gameInProgress() && sessionManager.allowsInteraction()) { int r = QMessageBox::warning(ticTacToe, tr("Tic-Tac-Toe"), tr("The game hasn't finished.\n" "Do you really want to quit?"), QMessageBox::Yes | QMessageBox::Default, QMessageBox::No | QMessageBox::Escape); if (r == QMessageBox::Yes) { sessionManager.release(); } else { sessionManager.cancel(); } } }