#ifndef EDITDIALOG_H #define EDITDILAOG_H #include #include "ui_editdialog.h" class QTreeWidget; class ABItem; class EditDialog : public QDialog, public Ui::EditDialog { Q_OBJECT public: EditDialog(QTreeWidget *treeWidget, QWidget *parent = 0); EditDialog(ABItem *item, QWidget *parent = 0); void accept(); private: QTreeWidget *treeWidget; ABItem *currentItem; }; #endif